// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>

// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS      // some CString constructors will be explicit

#include <atlbase.h>
#include <atlstr.h>

// TODO: reference additional headers your program requires here

#include "../DuiLib/UIlib.h"
using namespace DuiLib;

#ifdef _DEBUG
#	if	((defined _UNICODE) || (defined UNICODE)) 
#		pragma comment(lib, "../_lib/DuiLib_ud.lib")
typedef std::wstring _tstring;
#	else
#		pragma comment(lib, "../_lib/DuiLib_d.lib")
typedef std::string _tstring;
#	endif
#else
#if	((defined _UNICODE) || (defined UNICODE)) 
#		pragma comment(lib, "../_lib/DuiLib_u.lib")
typedef std::wstring _tstring;
#	else
#		pragma comment(lib, "../_lib/DuiLib.lib")
typedef std::string _tstring;
#	endif
#endif
